Playing board games is an interesting way to bring people together, and if I have to choose a game that often reunites me with some of my oldest friends, it has to be Sorry! Game. At this point, you may be wondering what a bunch of adults have to do with a children\u2019s game? \n\n\n\nWell, this timeless classic is something you can play at any age. All you need is to develop a knack for it, which is why I often start from the basics while explaining it to newbies. \n\n\n\nFor example, whether you have to move is often the first question an amateur asks.\n\n\n\nIn Sorry, you have to move as long as it is a legal play. You are not allowed to land on your own pawns so that would not be legal but whatever else happens when you move is part of the game. \n\n\n\nSay for example you draw a move backwards 4 card which would require you to have to move out of your \u201csafe zone\u201d. Since this is a legal play then you can\u2019t just decide not to take your turn. You have to move as directed by the card.\n\n\n\nThe same is true if you don\u2019t want to take another player\u2019s piece. If the card you drew makes you move to a spot that will send them back to home you have to do it. \n\n\n\nThe only thing you won\u2019t do in Sorry is to land on your own piece to send yourself back to home. So as long as the move you are making doesn\u2019t do that, then you have to make the move. \n\n\n\nTo see the most popular Sorry sets just click here. \n\n\n\nWhat Do You Need To Play Sorry?\n\n\n\nA typical Sorry! Game set consists of a board, pawns, and an altered deck of cards. People often compare it to the ancient Indian game called \u201cParcheesi,\u201d but Sorry! is a much more refined and updated version with slightly more complicated rules.\n\n\n\nHaving played both, I can safely vouch for the latter as it\u2019s much more fun once you become familiar with the rules. Your end goal is to get all of your pawns into your home space first, and viola! You\u2019re the winner. \n\n\n\nSounds easy, doesn\u2019t it? But I assure you, it gets much more interesting from here.\n\n\n\nHow Do You Move In The Sorry Board Game?\n\n\n\nWinning in the Sorry! Game is all about moving ahead. So essentially, you\u2019re moving your pawns in a way that gets you ahead and brings all of your pieces home before anyone else. But it\u2019s not as easy as it sounds. \n\n\n\nThere are many more determinants that come in between, such as the deck of cards for the most part.\n\n\n\nOnce you have them shuffled up and placed them in the middle, you will be drawing a card out to determine your pawn\u2019s destiny. \n\n\n\nDrawing a 1 or a 2 will help your pawn move from the start area to the board but not getting those numbers will keep you stuck in the same place\u2026 Start. \n\n\n\nWhat Are Some Other Sorry Number Rules?\n\n\n\nGetting ahead in the game is all about drawing the right numbers. However, knowing what each number allows you to do is also important. While there are 12 numbers, to be exact, here is what some of them mean.\n\n\n\n1= Move your pawn one space forward or onto the outer starting circle.\n\n\n\n2= Move your pawn two spaces forward or onto the outer starting circle. Then draw again, even if you couldn\u2019t move a pawn.\n\n\n\n3= Move your pawn three spaces forward\n\n\n\n4= Move your pawn four spaces backward\n\n\n\n5= Move your pawn five spaces forward\n\n\n\n7= Move your pawn seven spaces forward or split the seven moves between two pawns. \n\n\n\n8= Move your pawn eight spaces forward \n\n\n\n10= Move your pawn ten spaces forward or backwards one space\n\n\n\n11= Move your pawn eleven spaces forward or switch places with an opponent's pawn.\n\n\n\n12= Move your pawn twelve spaces forward\n\n\n\nSince the rules are often mentioned on the card, you may not need additional guidance to understand what they mean, but there are definitely a few tips and tricks to get ahead in the game. Here are some of them.\n\n\n\nTips to Get Ahead In Sorry\n\n\n\n1. Always use one and two to get your pawns out of the start zone\n\n\n\n2. Also, try to use low cards to get your pawns home easily\n\n\n\n3. Having more pawns out means having more options\n\n\n\n4. While drawing a sorry card, take one pawn out from your start and bump another player\u2019s pawn back into their start zone.\n\n\n\n5. The \u201cseven\u201d card often comes in handy when you have to bump some dangerous pawn back when it\u2019s close to its safety zone.\n\n\n\n6. Use bigger numbers to move your pawns ahead in the game quickly and also to avoid the sliders.\n\n\n\nHere\u2019s Something You May Not Like About Sorry\n\n\n\nSure, you have your cards and pawns and all the rules figured out, but what about free will? This is something I often question about the game. In a way, the game is running on its own, and you\u2019re not required to do much other than drawing some cards and moving some pawns. \n\n\n\nOne thing people often find unappealing about the game is the lack of decision-making power a player gets to exercise.\n\n\n\nIt\u2019s true that the Sorry board game does tend to get exciting at some points, and then you also have that feeling of competing against other participants. However, true of any game, and the most a player gets to choose is the piece that they're going to knock back to start with a Sorry card. \n\n\n\nAgain, that\u2019s also a decision almost every player will make, so the illusion of free will does tend to get in the way of having fun.\n\n\n\nOne way to make the game a bit more fun is for people to draw multiple Sorry cards and have a few in their hand. This allows the game to be more strategic since you can decide when to play that Sorry card or the 11\n\n\n\nto switch places with an opponent. \n\n\n\nHere\u2019s Something Everyone Likes About Sorry\n\n\n\nI tend to be very critical when it comes to determining whether certain board games are even worth it or not. However, here\u2019s where I have to appreciate the Sorry! Game. No matter how structured and strict it may be, the beauty of the game is that almost every game ends up extremely close.\n\n\n\nMost people also call it the \u201crubber banding\u201d mechanic that evens everything out in the field. For example, even if you are doing well and have all of your pawns out, you may not be able to use the Sorry card. \n\n\n\nOn the other hand, if a player is struggling, a Sorry card may be enough to bring them into contention and hinder the leading player\u2019s progress.\n\n\n\nThat\u2019s the essence of the game. No matter how close you get to win, you can still lose miserably, or no matter how far behind you are, you can always find a way to make progress.\n\n\n\nFinal Thoughts \n\n\n\nIn the end, the answer to the question \u201cdo you have to move in a Sorry game?\u201d may be a plain, simple yes, but the movement is not the only thing that determines your success. \n\n\n\nMaking a few good and bad attempts at the game is a key to understanding even some of the oddest rules that you may not have learned otherwise.